
Wolf TheFallen
Protectors Holdings CORE Alliance
3
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Posted - 2013.01.18 18:54:00 -
[1] - Quote
Dear CCP,
Understanding that updating core code for a program that was written many years ago is a pain stacking, and headache process that is never wish on any one.
Unforgettably to prevent things from becoming overly stagnant these steps must be occur. You have already proven this by redoing and making changes to the ships we fly today, and you are still in the process of adjusting the next tier of these.
Pilots who use poses, do so painfully, and required to do so in some areas of the game. I personally know of 2 corporations who have tried to run and manage POSes to find themselves giving up with that aspect and move on with the game due to how they run and operate.
Updating the POS system to a modular pos system that was presented to us over a year ago has been a feature many of the pilots have been looking for. For we can Customize these POS to fit the exact role we attend to use them for. Which at this time is rather difficult to accomplish, and honoeslty not enough customize or difference to do anything with the current POS system.
If we went to a Modular POS system that was brought up and hung out over heads like a carrot, it would drive more pilots to began using them in this sandbox game of win, and generate more content of the it self.
There are many aspects of this game that need to be addressed, with each step of the players and the developers we should reach compromises, and do a little of time aspect. I like this approach to keep the game balanced as we move through each expansion.
Create the Modular system to use the current mods we have in the game. Then through the next couple of patches release the newer mods you where considering for the POS system. So you can adjust code with time, to make sure everything is matching up.
Something much like the Tieriside you are doing the ships, think of it as a POSiscide time and do it in set stages.
POS systems are not truely a single Pilot driven item in the game it was designed to be a Corporation Asset, so when look at the number of POSes in the game consider and think about the number of players required to maintain 1-3 POSes. the "Small community" utlizing the POSes is not small, it is always a group focus effort to gather resources for fuel, and logistics to keep them fueled, and protected from enemies. WARS have started over a "POS" in space.. Ask CFC, PL, or any Major NULL sec Corporation/Alliance what happens if someone looks at their Tech Mining Moon POS system wrong..
Move into a Wormhole for a month, ask yourself if you enjoy the "Home" anchored at to your moon. Ask yourself do i have enough guns on that thing as you hit dscan and you see ships appear that are not yours.
Ask the industrial sitting in Nullsec as he anchors the best of assembly arrays to build that Mother ship or titan. And go i hope the spy did not get this location, and i hope my allies respond when the mob comes into the kill the titan while its still a "baby"..
Content is always being generated with these items, i hear about the dread that siege on the mid point pos every week.
Rebuild these POSes make them what they should be today, don't keep them as they where, technologies of EVE itself has changed, All items should grow with them and not get shelved and become overly "stagnant"
Wolf |